Pipeline Development

 

Winreality Raw video pipeline

I am currently working at a company called Winreality that does a VR baseball application. Since starting there in 2021 I have built them a custom video pipeline to take raw pitcher videos and process them into something the application can use. The process is fairly extensive but I am using ComputerVision, AWS, PyQT scripts, automation work, cron jobs, Unity asset bundling, and adobe after effects as well as several other tools. The work has been rewarding and interesting. I have built pipelines in the past but this was the first time I had built one that needed so much supporting database work.

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Older projects that will be getting archived soon. New projects will be replacing these in future weeks.

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Contact me

I’m available at Jarrett.Blumenschein@gmail.com

 
 
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2024 Resume

About

Jarrett is a software engineer focusing mainly on AR and VR. He has spent the last 3.5 years working at Rooster Teeth where he mainly developed tools for an animation pipeline.

These tools are varied and under NDA but they can be discussed personally.

To the side is a copy of Jarrett’s resume.

References are available upon request.